Below are the game specific issues we've already gotten logged with our dev team. We'll be investigating possible fixes while we look into 32 to 64-bit updates for them:
|Call of Duty 2||MAS, Steam||Graphic corruption on Nvidia chipsets.||Only when texture preference is set to high or when shadows are set to off|
|Call of Duty 4||MAS, Steam||Game Crashes after a few minutes of gameplay||Once the resolution or windowed mode settings has been changed, the game will not crash even when reverting back to the original settings.|
|Call of Duty: MW2||Steam||Game becomes dim randomly during gameplay on Nvidia GPU's on 10.13.4.|
|Civilization V||MAS, Steam||Missing icons on Vega Pro 64 chipset equipped Macs.|
|Duke Nukem Forever||MAS||Doesn't launch on ATI and Intel equipped Macs.||RESOLVED!|
|Homeworld: Remastered Collection||Crashes when loading into any game type on macOS 10.13 on the Intel HD 5000, Iris, and Iris Pro chipsets||Only affects the Remastered Versions, Classic was unaffected.|
|Layers of Fear||Steam||Save data cannot be read or written (crash).||RESOLVED!|
|RAGE||MAS||Crash occurs after being saved by Dan on some Intel GPUs.||Intel GPUs declared unsupported. Awaiting 10.14 release.|
|SimCity: Complete||MAS||Crash after loading into tutorial, and rarely during gameplay, on some Intel machines.||Intel GPUs declared unsupported. Awaiting 10.14 release.|
|SWTFU:USE||MAS, Steam||Graphic corruption on Nvidia chipsets.||Only on Hoth.|
|The Sims 2 Super Collection||MAS||Graphic corruption on AMD chipsets. Skin tones not displaying correctly|
Also, Fahrenheit: IPR for iOS has been discontinued due to ioS 11 dropped support of 32-bit apps. There are no plans to implement an update for it.
If you’re running into a problem with one of our games on 10.13 that isn’t on the list, please open up a ticket with our support team so we can look into it!