This patch addresses bugs, performance, and stability.
Bug Fixes:
Performance & Stability
- Fixed minor performance hitching occurring when moving, gliding, or jumping from the mountain northeast of the northern Haedir
- Fixed a crash preventing the save file from loading when exiting the game after unlocking Nurnen in "The Fall" quest
Inventory
- Fixed Talion switching to hold the Sword when viewing Armor, Cloak, or Ringcraft
- Fixed the weapon model preview delay causing incorrect weapon to be displayed Fixed equipping Eltariel skin causing missing Sword/Cloak 3D preview models and stuck previous item models in Inventory
- Fixed an incorrect weapon temporarily showing when switching between items
- Fixed a character model displaying incorrect weapon state
- Fixed Desolation of Mordor where the Shield model briefly expands
UI, Menus & HUD
- Fixed 'Sword of Dominion' item popup appearing at the start of the game
- Fixed marked target location icon disappearing from the HUD
- Fixed Fight Pit Mission Info Panel displaying Captain silhouette instead of portrait
- Fixed Legendary Sets not equipping after being selected
- Removed an irrelevant counter that was present underneath the Training Orders button in the Garrison menu
- Fixed a PC- specific icon present in the "Display Area Setting"
- Fixed a black rectangular box displayed on the mini-map area
Touch Controls
- Fixed Gears being destroyed without holding down the button
- Fixed the Training Order tap button registered as a hold operation
- Fixed Gear Augments applied without holding down the icon/button
Environment & Visual Effects
- Fixed Baranor getting stuck inside the wall when climbing straw bales
- Improved the fog VFX in the northwestern part of the Cirith Ungol
- Fixed player getting temporarily stuck at the fortress door threshold
- Fixed the Ithildin door text area failing to blend with the rest of the door texture
- Fixed text VFX missing after successfully revealing a collectible
- Fixed moss textures clipping from a tower in Minas Ithil while still in view
Character Models & Animation
- Fixed Golm The Digger's face appearing a different color than the rest of the body
- Fixed the neck texture misalignment with body on some of 'the Machine' orcs
- Fixed Orc Captains escaping without animation or VFX
- Fixed skipping Zog's pre-escape dialogue causing him to disappear
- Fixed Olog Captains A-pose when interacting with guillotines while idle
- Fixed player's character's model returning to default stance
- Fixed mismatched animations when a player attempts a stealth attack
Quests & Missions
- Fixed allied orcs present inside the fortress when replaying 'Traitor's Gate' after conquering Cirith Ungol
- Fixed Friendly Captains to be freed initially displaying as hostile
- Fixed Friendly Captains not scaling to the player's level
- Fixed a cutscene triggered in an unintended spot during the 'The Seeing Stone' mission
- Fixed player not receiving any rewards after completing 'Blade of Galadriel' DLC
- Fixed Ghul Mounds failing to be highlighted during “Of Ghuls and Graugs”
- Fixed the Quest "The Archers of Morgoth" failing immediately after loading
Credits
- Fixed Background artwork playing on a loop during the Game Credits
- Added additional credits to Keywords Studios