Patch Overview
- Steadier co-op: fewer crashes and freezes when joining, loading in, and when heading back to towns
- Clearer roads north: quest tracking fixes and cleared progression blockers keep your journey moving
- Headshots are back: ranged attacks land true on goblins, Uruk-hai, and more
- Fallen heroes return: back in the fight with at least 2 health and power potions and 20 arrows or bolts
- Companion, visual, and audio polish across Middle-earth
- PC, XBOX, and Nintendo Switch 1 & 2 specific fixes
Bug Fixes
All Platforms:
- Improved co-op stability, with fixes for crashes during matchmaking, on loading screens, and when returning to hubs like Bree and Fornost.
- Fixed players joining a host getting stuck on the map selection.
- Fixed a freeze that could occur when another player with a slow connection joined during a loading screen.
- Fixed a progression blocker in Fornost where a goblin could be launched somewhere out of reach.
- Blocked off an area in the Grey Mountains where heroes could be knocked out of bounds.
- Fixed when Scroll 7 would not count toward the "Cult of the Lidless Eye" side quest.
- The Urgost introductory cutscene no longer skips when loading the checkpoint.
- Mission summary stats are now kept when returning to town mid-mission.
- The War-Mechanist Achievement/Trophy now counts kills across your whole fellowship instead of per character.
- Headshot hitboxes have been restored on goblins, Uruk-hai, and other enemies throughout the game.
- Health potions now fill the health bar steadily, as intended.
- Allies no longer get stuck after opening a Secret Stash, and can now be called to a stash from farther away.
- Luin now keeps moving as intended after loading a save.
- The revive prompt no longer appears when another player is already reviving a fallen hero.
- Fixed some equipment getting lost when using a respec token.
- Map fragments are no longer wasted when used from an inactive character's inventory.
- Fixed distorted audio that could play when finishing an enemy with a critical strike.
- Undead no longer T-pose during a Barrow-Downs cutscene.
- Textures in Osgiliath, the Coldfells, and Urgost's Lair no longer vanish when viewed from certain angles.
- Fixed severe stretching on some character models.
- Item description panels no longer disappear when equipping certain weapons during combat.
- Item notifications now show the correct amount when sending the same item multiple times.
- Removed an inaccurate loading screen tip.
- Faster EULA scrolling with a controller.
PC Specific Changes
(Steam, Steam Deck, Epic Games Store, and Good Old Games)
- Smoother mouse wheel scrolling in settings menus.
- Multiplayer lobbies now close correctly after opening the Epic Games Store Social Panel with a lobby already open.
- Added Steam controller glyphs for Steam and Steam Deck.
XBOX Specific Changes
- Bonus stats from equipment are now highlighted in yellow.
Nintendo Switch 1 & 2 Specific Changes
- Fixed a crash that could occur after solid colors flashed on screen.